<ResourceDictionary 
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  xmlns:sys="clr-namespace:System;assembly=mscorlib">
	<sys:String x:Key="ml_HeadPhoneXearSurround_Title">Xear Surround Effect</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_EnableXearSurroundEffect">Enable Xear Surround Effect</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_Headphone">Xear Surround Headphone</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_Speakers">Xear Surround Speaker</sys:String>
        <sys:String x:Key="ml_HeadPhoneXearSurround_RoomSize">Room Size</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_RoomSizeS">Small Room</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_RoomSizeM">Medium Room</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_RoomSizeL">Large Room</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_RoomSizeA">Anechoic Room</sys:String>	
	<sys:String x:Key="ml_HeadPhoneXearSurround_ChannelRequirement">Xear Surround Effect only support Stereo (2 channels), You can press below button to adjust the channel setting</sys:String>
	<sys:String x:Key="ml_HeadPhoneXearSurround_ChannelsSetting">Channels Setting</sys:String>
  	<sys:String x:Key="ml_HeadPhoneXearSurround_Sound_Field_Expansion">Sound Field Expansion</sys:String>
 	<sys:String x:Key="ml_HeadPhoneXearSurround_Speaker_Angle">Speaker Angle</sys:String>
  	<sys:String x:Key="ml_HeadPhoneXearSurround_Narrow">Narrow</sys:String>
        <sys:String x:Key="ml_HeadPhoneXearSurround_Wide">Wide</sys:String>
  	<sys:String x:Key="ml_HeadPhoneXearSurround_ChannelCopySF">Surround Max</sys:String>
</ResourceDictionary>
